A few years ago, in the “desktop-centric” world of digital design, User Experience Designers focused on the user “visit” to a single digital destination, NOT a multi channel customer journey in which they may encounter several digital touch-points. To be fair to the UX Designers
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We speak to John Larkin from FluidUI.com about their mobile prototyping tool. Hello and thanks for talking to The UX Review. First question, for those who haven’t heard of Fluid UI – how would you describe it in one sentence? First of all, thank you
Our Beginner’s Guide series is designed to help those who are just starting to learn about user experience, or those who want to brush up on the basics. In this first part, we look at one of the first parts of the UX process: personas.
We interview Ambrose Little from Infragistics on their Indigo Studio software. Could you tell us a little bit about Infragistics and how Indigo Studio came into being? Infragistcs has been helping software professionals, especially developers, design and build better UIs since the late 80s. So it was